Video games have come a long way in the past twenty years. Considering where they may be in the next twenty. At the DICE summit last week, the industry greats discussed what the future of gaming might be. A particularly interesting conversation surfaced between Mark Cerny and Eugene Jarvis about whether the current time period is a renaissance of gaming or whether we are stuck re-creating the same kinds of games over and over again.
Cerny (architect of PlayStation 4) and Jarvis (creator of Defender, Robotron 2084, and Smash TV) covered various topics like how mobile gaming has changed the environment, development costs, and VR headsets among other things. The conversations throughout the DICE summit centered on where gaming is going in the future and there are many things to consider.
Are we at risk of making games too realistic? As hardware technology improves games are becoming increasingly immersive. The suspension of disbelief has reached new heights, as game environments are more developed and realistic. Beyond that, the representation of humans has become very advanced. They are getting to the point where human characters in games have unpredictable behaviors or can seemingly interact and respond to you. The future in this respect is letting you touch and engage with what you see on the screen via goggles and advanced censors. It may take many years, but that type of immersive future is possible.
Virtual Reality (VR) technology has come quite a long way in recent years. The future includes being about to design your own world and it will start to feel more and more like you are having first person experiences in this would you have created or inhabit. The only caution as games continue to develop in this way is that people will become addicted or disillusioned about where reality begins and ends. However, the future of VR may end up assisting in solving the world problems if utilized correctly.
from Douglas MacFaddin’s Video Game and Media Page http://ift.tt/1cEnoXL